Не могу поставить фоновую картинку в PyQt5
Пытался поставить через палитру выдает черный фон. Пытался в самой Qt Designer через stylsheet, тоже нету фоновой картинку. Но в Qt Designer при предпросмотре фоновая картинка есть.
Выдает такое в консоли Could not create pixmap from ....
Также выдает Unknown property weight, но это вроде ни на что ни влияет
Основной код - https://pastebin.com/t0Y6bdQu
Код из QtDesigner - https://pastebin.com/7hT4KSkc
Ответы (1 шт):
Автор решения: S. Nick
→ Ссылка
Строка которую вы искали выглядит так:
border-image: url(table.png) 0 0 0 0 stretch stretch;
Sorry, но я слышал от мудрых людей, что глобальные переменные - это ЗЛО.
Я немного переписал ваш пример с учетом ООП.
По ходу исправил некоторые ошибки, но вам еще есть над чем поработать.
main.py
import sys
import random
from PyQt5 import QtCore, QtGui, QtWidgets
from crestiki import Ui_MainWindow
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
#Hooc logic
self.move = 0
self.a = 0
self.willmove = 1
self.side = ['X' , 'O']
self.main = []
self.Player1Side = ...
self.Player2Side = ...
self.sides()
self.refresh()
self.ui.lineEdit.setFocus()
self.ui.pushButton_9.clicked.connect(lambda: self.bp(9))
self.ui.pushButton_8.clicked.connect(lambda: self.bp(8))
self.ui.pushButton_7.clicked.connect(lambda: self.bp(7))
self.ui.pushButton_6.clicked.connect(lambda: self.bp(6))
self.ui.pushButton_5.clicked.connect(lambda: self.bp(5))
self.ui.pushButton_4.clicked.connect(lambda: self.bp(4))
self.ui.pushButton_3.clicked.connect(lambda: self.bp(3))
self.ui.pushButton_2.clicked.connect(lambda: self.bp(2))
self.ui.pushButton_1.clicked.connect(lambda: self.bp(1))
self.ui.pushButton_9.clicked.connect(lambda: self.check())
self.ui.pushButton_8.clicked.connect(lambda: self.check())
self.ui.pushButton_7.clicked.connect(lambda: self.check())
self.ui.pushButton_6.clicked.connect(lambda: self.check())
self.ui.pushButton_5.clicked.connect(lambda: self.check())
self.ui.pushButton_4.clicked.connect(lambda: self.check())
self.ui.pushButton_3.clicked.connect(lambda: self.check())
self.ui.pushButton_2.clicked.connect(lambda: self.check())
self.ui.pushButton_1.clicked.connect(lambda: self.check())
self.ui.lineEdit.returnPressed.connect(lambda: self.line_set_next_name(self.move))
def sides(self):
self.Player1Side = random.choice(self.side)
if self.Player1Side == self.side[0]:
self.Player2Side = self.side[1]
else:
self.Player2Side = self.side[0]
def refresh(self):
self.ui.pushButton_1.setText('1')
self.ui.pushButton_2.setText('2')
self.ui.pushButton_3.setText('3')
self.ui.pushButton_4.setText('4')
self.ui.pushButton_5.setText('5')
self.ui.pushButton_6.setText('6')
self.ui.pushButton_7.setText('7')
self.ui.pushButton_8.setText('8')
self.ui.pushButton_9.setText('9')
#Фукнция проверки кто ходит и выполнение хода
def bp(self, num):
print(f'num -> {num}')
if self.a == 0:
exec(f'self.ui.pushButton_{num}.setText("X")')
self.a = 1
self.print2()
else:
exec(f'self.ui.pushButton_{num}.setText("O")')
self.a = 0
self.print1()
#Фукнция перехода хода следующему игроку
def print1(self):
if not self.main:
msg = QtWidgets.QMessageBox.information(None, 'Внимание', 'Вы не ввели ник игрока')
return
self.ui.textEdit_5.setPlainText("Ходит игрок: {}".format(self.main[self.a]))
#Функция перехода хода следующему игроку
def print2(self):
if not self.main:
msg = QtWidgets.QMessageBox.information(None, 'Внимание', 'Вы не ввели ник игрока')
return
self.ui.textEdit_5.setPlainText("Ходит игрок: {}".format(self.main[self.a]))
def check(self):
# global a
# global move
if self.ui.pushButton_1.text() == self.ui.pushButton_2.text() == self.ui.pushButton_3.text() or \
self.ui.pushButton_4.text() == self.ui.pushButton_5.text() == self.ui.pushButton_6.text() or \
self.ui.pushButton_7.text() == self.ui.pushButton_8.text() == self.ui.pushButton_9.text() or \
self.ui.pushButton_1.text() == self.ui.pushButton_5.text() == self.ui.pushButton_9.text() or \
self.ui.pushButton_3.text() == self.ui.pushButton_5.text() == self.ui.pushButton_9.text() or \
self.ui.pushButton_1.text() == self.ui.pushButton_4.text() == self.ui.pushButton_7.text() or \
self.ui.pushButton_2.text() == self.ui.pushButton_5.text() == self.ui.pushButton_8.text() or \
self.ui.pushButton_3.text() == self.ui.pushButton_6.text() == self.ui.pushButton_9.text():
if self.a == 0:
self.a = 1
else:
self.a = 0
self.ui.textEdit_5.setPlainText("Игра закончена!\nПобидил Игрок: {}".format(self.main[self.a]))
result = QtWidgets.QMessageBox.question(
None,
"Игра завершена",
"Победил игрок: {}\n Хотите сыграть еще раз?".format(self.main[self.a]),
buttons = QtWidgets.QMessageBox.Ok | QtWidgets.QMessageBox.No,
defaultButton = QtWidgets.QMessageBox.Ok)
print(f'self.main===>>> {self.main}')
if result == 1024:
print(f'result == 1024:')
self.refresh()
self.sides()
self.restart()
else:
print(f'result == else:')
self.main = [] # +++
self.refresh()
self.reload()
#Происходит ввод ников и последующее начало игры
def line_set_next_name(self, num):
print(f'def line_set_next_name(self, num): {num}')
if num == 0:
# global move
self.ui.textEdit_3.setPlainText(self.ui.lineEdit.text())
self.ui.textEdit_5.setPlainText("Введите ник второго игрока:")
self.ui.lineEdit.clear()
self.move += 1
print(f'self.move -> {self.move}')
if num == 1:
# global main
self.ui.textEdit_4.setPlainText(self.ui.lineEdit.text())
self.ui.lineEdit.clear()
player1 = self.ui.textEdit_3.toPlainText()
player2 = self.ui.textEdit_4.toPlainText()
self.ui.textEdit_5.setPlainText("Игра начинается!")
if self.Player1Side == self.side[0]:
self.main = [player1, player2]
self.ui.label.setText("x")
self.ui.label_2.setText("O")
else:
self.main = [player2, player1]
self.ui.label.setText("O")
self.ui.label_2.setText("x")
self.print1()
#Рестарт игры без изменения ников
def restart(self):
player1 = self.ui.textEdit_3.toPlainText()
player2 = self.ui.textEdit_4.toPlainText()
self.ui.textEdit_5.setPlainText("Игра начинается!")
if self.Player1Side == self.side[0]:
self.main = [player1, player2]
self.ui.label.setText("x")
self.ui.label_2.setText("O")
else:
self.main = [player2, player1]
self.ui.label.setText("O")
self.ui.label_2.setText("x")
self.print1()
#Рестарт игры с измененим ников
def reload(self):
self.ui.textEdit_3.setPlainText("Введите ник")
self.ui.textEdit_4.setPlainText("Введите ник")
self.ui.textEdit_5.setPlainText("Введите ник первого игрока:")
self.ui.lineEdit.setFocus()
self.ui.label.setText("")
self.ui.label_2.setText("")
self.move = 0
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
crestiki.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(774, 555)
MainWindow.setStyleSheet('''
QMainWindow {
border-image: url(table.png) 0 0 0 0 stretch stretch;
}
QPushButton {
background-color: white;
height: 100px;
/*
weight: 100px;
*/
font-size: 14px;
font-weight: bold;
border: none;
text-align: center;
}
QPushButton:hover {
background-color: silver;
}
QLineEdit {
text-align: center; /* ??? */
}
''')
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.gridLayoutWidget = QtWidgets.QWidget(self.centralwidget)
self.gridLayoutWidget.setGeometry(QtCore.QRect(250, 10, 271, 314))
self.gridLayoutWidget.setObjectName("gridLayoutWidget")
self.gridLayout_2 = QtWidgets.QGridLayout(self.gridLayoutWidget)
self.gridLayout_2.setContentsMargins(0, 0, 0, 0)
self.gridLayout_2.setObjectName("gridLayout_2")
self.pushButton_3 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_3.setObjectName("pushButton_3")
self.gridLayout_2.addWidget(self.pushButton_3, 0, 2, 1, 1)
self.pushButton_6 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_6.setObjectName("pushButton_6")
self.gridLayout_2.addWidget(self.pushButton_6, 1, 2, 1, 1)
self.pushButton_9 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_9.setObjectName("pushButton_9")
self.gridLayout_2.addWidget(self.pushButton_9, 2, 2, 1, 1)
self.pushButton_5 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_5.setObjectName("pushButton_5")
self.gridLayout_2.addWidget(self.pushButton_5, 1, 1, 1, 1)
self.pushButton_1 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_1.setObjectName("pushButton_1")
self.gridLayout_2.addWidget(self.pushButton_1, 0, 0, 1, 1)
self.pushButton_7 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_7.setObjectName("pushButton_7")
self.gridLayout_2.addWidget(self.pushButton_7, 2, 0, 1, 1)
self.pushButton_2 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_2.setObjectName("pushButton_2")
self.gridLayout_2.addWidget(self.pushButton_2, 0, 1, 1, 1)
self.pushButton_8 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_8.setObjectName("pushButton_8")
self.gridLayout_2.addWidget(self.pushButton_8, 2, 1, 1, 1)
self.pushButton_4 = QtWidgets.QPushButton(self.gridLayoutWidget)
self.pushButton_4.setObjectName("pushButton_4")
self.gridLayout_2.addWidget(self.pushButton_4, 1, 0, 1, 1)
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setGeometry(QtCore.QRect(70, 370, 141, 31))
self.textEdit.setReadOnly(True)
self.textEdit.setObjectName("textEdit")
self.textEdit_2 = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit_2.setGeometry(QtCore.QRect(560, 370, 141, 31))
self.textEdit_2.setReadOnly(True)
self.textEdit_2.setObjectName("textEdit_2")
self.textEdit_3 = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit_3.setGeometry(QtCore.QRect(70, 400, 141, 31))
self.textEdit_3.setStyleSheet("color: purple;\n"
"font-size: 14px;")
self.textEdit_3.setReadOnly(True)
self.textEdit_3.setObjectName("textEdit_3")
self.textEdit_4 = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit_4.setGeometry(QtCore.QRect(560, 400, 141, 31))
self.textEdit_4.setStyleSheet("color: green;\n"
"font-size: 14px;\n"
"")
self.textEdit_4.setReadOnly(True)
self.textEdit_4.setObjectName("textEdit_4")
self.textEdit_5 = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit_5.setGeometry(QtCore.QRect(300, 370, 171, 61))
self.textEdit_5.setStyleSheet("color: red;\n"
"font-size: 12px;\n"
"")
self.textEdit_5.setObjectName("textEdit_5")
self.lineEdit = QtWidgets.QLineEdit(self.centralwidget)
self.lineEdit.setGeometry(QtCore.QRect(300, 450, 171, 31))
self.lineEdit.setObjectName("lineEdit")
self.textEdit_6 = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit_6.setGeometry(QtCore.QRect(300, 330, 171, 31))
self.textEdit_6.setStyleSheet("color: red;\n"
"font-size: 12px;\n"
"")
self.textEdit_6.setReadOnly(True)
self.textEdit_6.setObjectName("textEdit_6")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(130, 420, 21, 41))
self.label.setStyleSheet("font-size: 32px;")
self.label.setText("")
self.label.setObjectName("label")
self.label_2 = QtWidgets.QLabel(self.centralwidget)
self.label_2.setGeometry(QtCore.QRect(620, 420, 21, 51))
self.label_2.setStyleSheet("font-size: 30px;")
self.label_2.setText("")
self.label_2.setObjectName("label_2")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 774, 21))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "Крестики Нолики"))
self.pushButton_3.setText(_translate("MainWindow", "x"))
self.pushButton_6.setText(_translate("MainWindow", "x"))
self.pushButton_9.setText(_translate("MainWindow", "X"))
self.pushButton_5.setText(_translate("MainWindow", "x"))
self.pushButton_1.setText(_translate("MainWindow", "x"))
self.pushButton_7.setText(_translate("MainWindow", "x"))
self.pushButton_2.setText(_translate("MainWindow", "x"))
self.pushButton_8.setToolTip(_translate("MainWindow", "<html><head/><body><p align=\"center\"><br/></p></body></html>"))
self.pushButton_8.setWhatsThis(_translate("MainWindow", "<html><head/><body><p align=\"center\"><span style=\" font-size:20pt;\">X</span></p></body></html>"))
self.pushButton_8.setText(_translate("MainWindow", "x"))
self.pushButton_4.setText(_translate("MainWindow", "x"))
self.textEdit.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:8.25pt; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:10pt;\">Ник первого игрока:</span></p></body></html>"))
self.textEdit_2.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:8.25pt; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:10pt;\">Ник второго игрока:</span></p></body></html>"))
self.textEdit_3.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:14px; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:11pt;\">Введитие ник</span></p></body></html>"))
self.textEdit_4.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:14px; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:11pt;\">Введите ник</span></p></body></html>"))
self.textEdit_5.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:12px; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:12px;\">Введите ник первого игрока:</span></p></body></html>"))
self.textEdit_6.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:12px; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:12pt;\">Панель Игры</span></p></body></html>"))
