запускается и с разу же закрывается exe pyton
я незнаю в чем проблема но вот мой код
import play
import pygame
circllo = play.new_image(image= "WhatsApp.jpeg",x = 0, y = -5,size= 80 )
platform = play.new_image(image= "1.jpg",x = 0, y = -250,size= 80 )
circle = play.new_image(image= "images (2).jpg",x = 0, y = -250,size= 50 )
circ = play.new_image(image= "images (1).jpg",x = 0, y = -250,size= 50 )
cir = play.new_image(image= "images.jpg",x = 0, y = -250,size= 50 )
ci = play.new_image(image= "2.jpg",x = 0, y = -250,size= 50 )
#new_circle
#x, y, radius, color
blocks = []
#-----
@play.when_program_starts
def start():
platform.start_physics(stable = True, obeys_gravity = False, bounciness = 1, mass=1)
circle.start_physics(stable = False,x_speed=35, y_speed = 35, obeys_gravity = False, bounciness = 1, mass=10)
ci.start_physics(stable = False,x_speed=35, y_speed = 35, obeys_gravity = False, bounciness = 1, mass=10)
cir.start_physics(stable = False,x_speed=35, y_speed = 35, obeys_gravity = False, bounciness = 1, mass=10)
circ.start_physics(stable = False,x_speed=35, y_speed = 35, obeys_gravity = False, bounciness = 1, mass=10)
block_x = play.screen.left+75
block_y = play.screen.top-50
for i in range(3):
while (block_x <= play.screen.right -30):
block = play.new_box(color = 'red', x = block_x, y = block_y, width = 110, height = 30, border_color = "white", border_width = 1)
blocks.append(block)
block_x=block_x + block.width
block_x = play.screen.left+75
block_y = block.y - block.height
@play.repeat_forever
def do():
if play.key_is_pressed('d'):
platform.physics.x_speed = 30
elif play.key_is_pressed('a'):
platform.physics.x_speed = -30
elif play.key_is_pressed('w'):
platform.physics.y_speed = 30
elif play.key_is_pressed('s'):
platform.physics.y_speed =-30
else:
platform.physics.y_speed = 0
for b in blocks:
if b.is_touching(circle):
circle.physics.x_speed = -1 * circle.physics.x_speed
circle.physics.y_speed = -1 * circle.physics.y_speed
b.hide()
blocks.remove(b)
for b in blocks:
if b.is_touching(ci):
ci.physics.x_speed = -1 * ci.physics.x_speed
ci.physics.y_speed = -1 * ci.physics.y_speed
b.hide()
blocks.remove(b)
for b in blocks:
if b.is_touching(circ):
circ.physics.x_speed = -1 * circ.physics.x_speed
circ.physics.y_speed = -1 * circ.physics.y_speed
b.hide()
blocks.remove(b)
for b in blocks:
if b.is_touching(cir):
cir.physics.x_speed = -1 * cir.physics.x_speed
cir.physics.y_speed = -1 * cir.physics.y_speed
b.hide()
blocks.remove(b)
for b in blocks:
if b.is_touching(platform):
platform.physics.x_speed = -1 * platform.physics.x_speed
platform.physics.y_speed = -1 * platform.physics.y_speed
b.hide()
blocks.remove(b)
play.start_program()
либо я неправельно скомпелиревал
Ответы (1 шт):
Автор решения: Илья Кречетов
→ Ссылка
Из-за изменений в модуле pymunk, pymunk.inf больше не работает.
Вместо него нужно использовать float("inf"). Замените в файле play.py в 779 строке:
moment = _pymunk.inf
на:
moment = float("inf")`