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D/OpenGLRenderer: Skia GL Pipeline
I/Adreno: QUALCOMM build                   : a7f70d7, I06947f1a28
    Build Date                       : 11/19/18
    OpenGL ES Shader Compiler Version: EV031.25.03.01
    Local Branch                     : 
    Remote Branch                    : 
    Remote Branch                    : 
    Reconstruct Branch               : 
    Build Config                     : S L 6.0.7 AArch64
D/vndksupport: Loading /vendor/lib64/hw/gralloc.msm8937.so from current namespace instead of sphal namespace.
I/Adreno: PFP: 0x005ff110, ME: 0x005ff066
I/ConfigStore: android::hardware::configstore::V1_0::ISurfaceFlingerConfigs::hasWideColorDisplay retrieved: 0
I/ConfigStore: android::hardware::configstore::V1_0::ISurfaceFlingerConfigs::hasHDRDisplay retrieved: 0
I/OpenGLRenderer: Initialized EGL, version 1.4
D/OpenGLRenderer: Swap behavior 2
D/vndksupport: Loading /vendor/lib64/hw/[email protected] from current namespace instead of sphal namespace.
D/vndksupport: Loading /vendor/lib64/hw/gralloc.msm8937.so from current namespace instead of sphal namespace.

Что можно попробовать сделать ?!


Ответы (0 шт):