Monogame “Could not find ContentTypeReader Type”
Ошибка вылетает на этой строке:
Model model
model = Content.Load<Model>("test");
Сама ошибка:
Microsoft.Xna.Framework.Content.ContentLoadException: "Could not find ContentTypeReader Type. Please ensure the name of the Assembly that contains the Type matches the assembly in the full type name: Microsoft.Xna.Framework.Content.ReflectiveReader`1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline, Version=3.8.0.1641, Culture=neutral, PublicKeyToken=null]] (Microsoft.Xna.Framework.Content.ReflectiveReader`1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline]])"
Модель в формате .dae (collada). Добавляю через MGCB Editor. MonoGame версии MonoGame 3.8.0.1641 .Как исправить?