Помогите с использованием PhotonNetwork.Destroy

Пишет ошибку

Failed to 'network-remove' GameObject because it is missing a valid InstantiationId on view: View (0)0 on клетка1 1 (1) 2 (2) 1 (scene). Not Destroying GameObject or PhotonViews! UnityEngine.Debug:LogError(Object) NetworkingPeer:RemoveInstantiatedGO(GameObject, Boolean) (at Assets/Import/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:3504) PhotonNetwork:Destroy(GameObject) (at Assets/Import/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2765) Player_Statistic:Update() (at Assets/Scripts/Player_Statistic.cs:122)

if (target.position.x == animatoric.position.x && target.position.z == animatoric.position.z)
        {
            Warning_Animal.SetActive(true);

            if (Input.GetKeyDown(KeyCode.E))
            {
                PhotonNetwork.Destroy(Cell);
                PhotonNetwork.Instantiate(Animal_Game.name, animalspawn.position, animalspawn.rotation, 0);
                animal = animal + 1;
            }
        }
        else
        {
            Warning_Animal.SetActive(false);
        }

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