Помогите с использованием PhotonNetwork.Destroy
Пишет ошибку
Failed to 'network-remove' GameObject because it is missing a valid InstantiationId on view: View (0)0 on клетка1 1 (1) 2 (2) 1 (scene). Not Destroying GameObject or PhotonViews! UnityEngine.Debug:LogError(Object) NetworkingPeer:RemoveInstantiatedGO(GameObject, Boolean) (at Assets/Import/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:3504) PhotonNetwork:Destroy(GameObject) (at Assets/Import/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2765) Player_Statistic:Update() (at Assets/Scripts/Player_Statistic.cs:122)
if (target.position.x == animatoric.position.x && target.position.z == animatoric.position.z)
{
Warning_Animal.SetActive(true);
if (Input.GetKeyDown(KeyCode.E))
{
PhotonNetwork.Destroy(Cell);
PhotonNetwork.Instantiate(Animal_Game.name, animalspawn.position, animalspawn.rotation, 0);
animal = animal + 1;
}
}
else
{
Warning_Animal.SetActive(false);
}